Video Game Art Reader

Video Game Art Reader
Author: Tiffany Funk
Publisher: Amherst College Press
Total Pages: 127
Release: 2024-02-27
Genre: Art
ISBN: 1943208638

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Many ambitious and experimental game forms don't fit into the digital download or retail distribution channels that support so-called “traditional” video games. Instead, these games are supported by a new global movement in video game curation. This special edition of the Video Game Art Reader features an international collaboration of video game professionals working together to create a resource for game exhibition organization, design, and curation. Professionals, artists, and others who organize and curate video game exhibitions and events act within a rhizomatic network of methods, missions, and goals. They establish organizations like galleries, collectives, and non-profits. Methods of sharing video games as critical cultural phenomena continue to evolve and expand. Conceived during the first meeting of GAIA (Game Arts International Assembly), the Game Art Curators Kit documents and shares the collective experience of an international network of video game curators and organizers. Sharing practical tips on everything from accessibility to preservation, the book also serves as a guide to support a new global movement in video game curation.


Video Game Art Reader
Language: en
Pages: 127
Authors: Tiffany Funk
Categories: Art
Type: BOOK - Published: 2024-02-27 - Publisher: Amherst College Press

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Many ambitious and experimental game forms don't fit into the digital download or retail distribution channels that support so-called “traditional” video ga
VGA Reader
Language: en
Pages:
Authors: V. G. A. Gallery
Categories:
Type: BOOK - Published: 2021-04-06 - Publisher:

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The VGA Reader is a peer-reviewed journal for video game audiences and video game practitioners interested in the history, theory, and criticism of video games,
Video Game Art Reader
Language: en
Pages: 136
Authors: Tiffany Funk
Categories: Art
Type: BOOK - Published: 2024-02-27 - Publisher: Amherst College Press

GET EBOOK

Many ambitious and experimental game forms don't fit into the digital download or retail distribution channels that support so-called “traditional” video ga
Video Game Art Reader
Language: en
Pages: 91
Authors: Tiffany Funk
Categories: Art
Type: BOOK - Published: 2022-04 - Publisher: Amherst College Press

GET EBOOK

The inaugural issue of VGAR celebrates video game culture as inclusive and global. Opening with an interview with the art director of the first independent Cuba
Video Game Art Reader
Language: en
Pages: 118
Authors: Tiffany Funk
Categories: Art
Type: BOOK - Published: 2022-04 - Publisher: Amherst College Press

GET EBOOK

This volume of VGAR critically analyzes video game art as a means of survival. Though "survival strategy" exists as a defined gaming genre, all video games-as u