Videogame Sciences and Arts

Videogame Sciences and Arts
Author: Liliana Vale Costa
Publisher: Springer Nature
Total Pages: 347
Release: 2024-01-02
Genre: Computers
ISBN: 3031514521

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This book constitutes the revised selected papers of the 13th International Conference on Videogame Sciences and Arts, VJ 2023, held in Aveiro, Portugal, during November 28–30, 2023. The 17 full papers and the 6 short papers presented were carefully reviewed and selected from 64 submissions. They are organized in topical sections named: game experience and evaluation; game-based learning and edutainment; games and culture; game design and development.


Videogame Sciences and Arts
Language: en
Pages: 347
Authors: Liliana Vale Costa
Categories: Computers
Type: BOOK - Published: 2024-01-02 - Publisher: Springer Nature

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This book constitutes the revised selected papers of the 13th International Conference on Videogame Sciences and Arts, VJ 2023, held in Aveiro, Portugal, during
Videogame Sciences and Arts
Language: en
Pages: 282
Authors: Nelson Zagalo
Categories: Computers
Type: BOOK - Published: 2019-12-26 - Publisher: Springer Nature

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This book constitutes the refereed proceedings of the 11th International Conference on Videogame Sciences and Arts, VJ 2019, held in Aveiro, Portugal, in Novemb
Videogame Sciences and Arts
Language: en
Pages: 153
Authors: Inês Barbedo
Categories: Computers
Type: BOOK - Published: 2022-01-23 - Publisher: Springer Nature

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This book constitutes the refereed proceedings of the 12th International Conference on Videogame Sciences and Arts, VJ 2020, held in Mirandela, Portugal, in Nov
Videogame Sciences and Arts
Language: en
Pages: 0
Authors: Liliana Vale Costa
Categories: Computers
Type: BOOK - Published: 2024-01-31 - Publisher: Springer

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This book constitutes the revised selected papers of the 13th International Conference on Videogame Sciences and Arts, VJ 2023, held in Aveiro, Portugal, during
Videogame Sciences and Arts
Language: en
Pages: 282
Authors:
Categories: Video games
Type: BOOK - Published: 2019 - Publisher:

GET EBOOK

This book constitutes the refereed proceedings of the 11th International Conference on Videogame Sciences and Arts, VJ 2019, held in Aveiro, Portugal, in Novemb