Writing for Animation, Comics, and Games

Writing for Animation, Comics, and Games
Author: Christy Marx
Publisher: CRC Press
Total Pages: 313
Release: 2021-08-03
Genre: Art
ISBN: 1351215973

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This second edition of Writing for Animation, Comics, and Games expounds on the previous edition with more information on how to construct narratives for these three forms of visual storytelling media. Christy Marx’s book offers an in-depth look into scriptwriting and how to break into each of the featured industries. The text goes into detail on visual storytelling: how to compose exterior storytelling (animation, games) and interior/exterior storytelling (comics and graphic novels); as well as considerations for non-linear videogames. The advice within these pages can be used to build a transmedia career across animation, comics, graphic novels, and videogames. Key Features An insider's perspective on career rules of the road on writing for comics, videogames, and animation Written for beginners and professionals alike A nuts-and-bolts guide to script formats, terminology, networking, and valuable advice on writing for each medium Author Bio Based in Northern California, Christy Marx is an award-winning writer, story editor, TV series developer, game designer, and narrative designer. Her many credits include Babylon 5; Captain Power and Soldiers of the Future; The Twilight Zone; G.I. Joe; Jem and the Holograms; Spider-Man; He-Man; X-Men Evolution; Teenage Mutant Ninja Turtles; Conan the Adventurer; Birds of Prey; Amethyst; The Sisterhood of Steel; Sierra On-Line adventure games; PC, MMO, and console games; Zynga mobile games; and more. For full credits, visit www.christymarx.com.


Writing for Animation, Comics, and Games
Language: en
Pages: 313
Authors: Christy Marx
Categories: Art
Type: BOOK - Published: 2021-08-03 - Publisher: CRC Press

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This second edition of Writing for Animation, Comics, and Games expounds on the previous edition with more information on how to construct narratives for these
Write Your Way into Animation and Games
Language: en
Pages: 408
Authors: Christy Marx
Categories: Computers
Type: BOOK - Published: 2012-11-12 - Publisher: Taylor & Francis

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Launch your career in writing for video games or animation with the best tips, tricks, and tutorials from the Focal press catalog--all at your fingertips. Let o
Write Your Way Into Animation and Games
Language: en
Pages: 0
Authors: Christy Marx
Categories: Animated films
Type: BOOK - Published: 2012 - Publisher:

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Launch your career in writing for video games or animation with the best tips, tricks, and tutorials from the Focal press catalog--all at your fingertips. Let o
Writing for Animation, Comics, and Games
Language: en
Pages: 250
Authors: Christy Marx
Categories: Computers
Type: BOOK - Published: 2012-11-12 - Publisher: Taylor & Francis

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Writing for Animation, Comics, and Games explains the practical aspects of creating scripts for animation, comics, graphic novels, and computer games. It detail
Animation Writing and Development
Language: en
Pages: 344
Authors: Jean Wright
Categories: Computers
Type: BOOK - Published: 2013-07-18 - Publisher: Taylor & Francis

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The art. The craft. The business. Animation Writing and Development takes students and animation professionals alike through the process of creating original ch